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A composer's guide to game music / Winifred Phillips.

By: Material type: TextPublisher: Cambridge, Massachusetts : The MIT Press, [2014]Copyright date: �2014Description: 1 online resource (285 pages) : illustrationsContent type:
  • text
Media type:
  • computer
Carrier type:
  • online resource
ISBN:
  • 9780262321334 (e-book)
Subject(s): Genre/Form: Additional physical formats: Print version:: Composer's guide to game music.DDC classification:
  • 781.5/4 23
LOC classification:
  • MT64.V53 P45 2014eb
Online resources:
Contents:
Why would you want to write music for games? -- A composer's creative skillset -- Immersion -- The importance of themes -- Music genres and game genres -- Roles and functions of music in games -- Preparation and workflow -- The development team -- Music needs of the game -- Linear music in games -- Interactive music in games -- Interactive music in games -- A game composer's technical skillset -- Acting like a business and finding work.
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Includes bibliographical references and index.

Why would you want to write music for games? -- A composer's creative skillset -- Immersion -- The importance of themes -- Music genres and game genres -- Roles and functions of music in games -- Preparation and workflow -- The development team -- Music needs of the game -- Linear music in games -- Interactive music in games -- Interactive music in games -- A game composer's technical skillset -- Acting like a business and finding work.

Description based on print version record.

Electronic reproduction. Palo Alto, Calif. : ebrary, 2014. Available via World Wide Web. Access may be limited to ebrary affiliated libraries.

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