AI game engine programming [electronic resource] / Brian Schwab.
Material type:
TextPublication details: Boston, MA : Course Technology, Cengage Learning, c2009.Edition: 2nd edDescription: xxx, 710 p. : illSubject(s): Genre/Form: LOC classification: - QA76.76.C672 S39 2009eb
No physical items for this record
Electronic reproduction. Palo Alto, Calif. : ebrary, 2013. Available via World Wide Web. Access may be limited to ebrary affiliated libraries.
There are no comments on this title.
Log in to your account to post a comment.
