Up and running with AutoCAD 2012 : 2D and 3D drawing and modeling / Elliot Gindis.
Material type:
TextPublication details: Waltham, MA : Academic Press, c2012.Description: xxiii, 730 p. : ill. ; 28 cmISBN: - 9780123870292 (pbk.)
- 0123870291 (pbk.)
- 2D and 3D drawing and modeling
- 620/.00420285536 23
- T385 .G5424 2012
| Cover image | Item type | Current library | Home library | Collection | Shelving location | Call number | Materials specified | Vol info | URL | Copy number | Status | Notes | Date due | Barcode | Item holds | Item hold queue priority | Course reserves | |
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Rongo University Library General Stacks | Non-fiction | T385 .G5424 2012 (Browse shelf(Opens below)) | Available | 201610048 |
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| T385.A35771994 Classrom in a book | T385 .A3584 1994 Adobe Photoshop. | T385 .B68 2006 Adobe indesign CS2 revealed | T385 .G5424 2012 Up and running with AutoCAD 2012 : | T385 .H347352 2008 Exploring Illustrator CS3 / | T385.J62 1993 Professional Graphics programming in the X window system | T385.L35 2012 AutoCAD 2012 tutor for engineering graphics / |
Includes index.
Machine generated contents note: Part One Beginner to Intermediate Chapter One AutoCAD Fundamentals 1 Chapter Two AutoCAD Fundamentals 2 Chapter Three Layers, Colors, Linetypes and Properties Chapter Four DText, MText, Style and Editing Chapter Five Bhatch Chapter Six Dimensions Chapter Seven Blocks and Wblocks Chapter Eight Polar and Rectangular Arrays, Polygon and Circle/TTR Chapter Nine Isometric Chapter Ten Basic Printing and Output Part II Intermediate to Advanced Chapter Eleven Advanced Linework Chapter Twelve Advanced Layers Chapter Thirteen Advanced Dimensions Chapter Fourteen Options, Shortcuts, CUI, Design Center & Exp. Tools Chapter Fifteen Miscellaneous Topics Chapter Sixteen Importing and Exporting Data Chapter Seventeen External References Chapter Eighteen Paper Space Chapter Nineteen Attributes Chapter Twenty Advanced Output and Pen Settings Part III 3D Chapter Twenty One 3D Basics Chapter Twenty Two Primitives Chapter Twenty Three Object Manipulation Chapter Twenty Four Boolean Operations Chapter Twenty Five Advanced 3D Tools I Chapter Twenty Six Advanced 3D Tools II Chapter Twenty Seven Meshes and Surfaces Chapter Twenty Eight UCS, Vports, Text and Dims in 3D Chapter Twenty Nine Cameras, Walk and Fly Chapter Thirty Lighting and Rendering Appendices.
"Throughout the book, the following methods are used to present material: - Explain the new concept or command and why it is important. - Cover the command step by step (if needed), with your input and AutoCAD responses shown so you can follow and learn them. - Give you a chance to apply just-learned knowledge to a real-life exercise, drawing, or model. - Test yourself with end-of-chapter quizzes and drawing exercises that ask questions about the essential knowledge"--Provided by publisher.
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