01414nam a22003494a 4500001001100000003000800011006001900019007001500038008004100053010001700094020002800111020003500139040002100174035002000195050003000215082001700245100002000262245011800282260004400400300001400444490004800458504006400506533015200570650003600722650003300758650003800791655002900829710001700858830004900875856012500924999001501049ebr5001435CaPaEBRm u cr cn|||||||||000629s2000 enk sb 001 0 eng  z 00057632  z0415165547 (alk. paper) z0415165555 (pbk. : alk. paper) aCaPaEBRcCaPaEBR a(OCoLC)4813794814aGV1469.17.S63bD27 2000eb04a306.4/872211 aDarley, Andrew.10aVisual digital cultureh[electronic resource] :bsurface play and spectacle in new media genres /cAndrew Darley. aLondon ;aNew York :bRoutledge,c2000. ax, 225 p.1 aSussex studies in culture and communication aIncludes bibliographical references (p. 207-215) and index. aElectronic reproduction.bPalo Alto, Calif. :cebrary,d2013.nAvailable via World Wide Web.nAccess may be limited to ebrary affiliated libraries. 0aComputer gamesxSocial aspects. 0aVideo gamesxSocial aspects. 0aVideo recordingsxSocial aspects. 7aElectronic books.2local2 aebrary, Inc. 0aSussex studies in culture and communication.40uhttp://site.ebrary.com/lib/rucke/Doc?id=5001435zAn electronic book accessible through the World Wide Web; click to view c1196d1196