01468nam a2200373 a 4500001001200000003000800012006001900020007001500039008004100054010001700095020002600112020001800138020002700156040002100183035002100204050002400225082001700249100001300266245013900279250001200418260004900430300003700479490005700516504005100573533015200624650002200776650002400798655002900822700002500851710001700876830005800893856012600951999001701077ebr10682379CaPaEBRm u cr cn|||||||||121219s2013 njua sb 001 0 eng d z 2012037690 z9781118115145 (cloth) z9781118504222 z9781118644010 (e-book) aCaPaEBRcCaPaEBR a(OCoLC)84293001114aQ325.5b.Y83 2013eb04a006.6/962231 aYu, Jun.10aModern machine learning techniques and their applications in cartoon animation researchh[electronic resource] /cJun Yu, Dacheng Tao. a1st ed. aPiscataway, N.J. :bIEEE Press/Wiley,c2013. axii, 196 p. :bill. (some col.).1 aIEEE Press series on systems science and engineering aIncludes bibliographical references and index. aElectronic reproduction.bPalo Alto, Calif. :cebrary,d2013.nAvailable via World Wide Web.nAccess may be limited to ebrary affiliated libraries. 0aMachine learning. 0aComputer animation. 7aElectronic books.2local1 aTao, Dacheng,d1978-2 aebrary, Inc. 0aIEEE Press series on systems science and engineering.40uhttp://site.ebrary.com/lib/rucke/Doc?id=10682379zAn electronic book accessible through the World Wide Web; click to view c13792d13792