01298nam a2200313 a 4500001001200000003000800012006001900020007001500039008004100054020001800095020002700113040002100140035002100161050002900182100002100211245008000232260004300312300003700355490003500392500011600427500002000543533015200563650002500715650003600740655002900776710001700805830003600822856012600858ebr10430404CaPaEBRm u cr cn|||||||||101220s2009 enka s 001 0 eng d z9781847198181 z9781847198198 (e-book) aCaPaEBRcCaPaEBR a(OCoLC)66699654214aQA76.76.C672bG65 2009eb1 aGoldstone, Will.10aUnity game development essentialsh[electronic resource] /cWill Goldstone. aBirmingham, U.K. :bPackt Pub.,c2009. avii, 298 p. :bill. (some col.).1 aFrom technologies to solutions a"Build fully functional, professional 3D games with realistic environments, sound, dynamic effects, and more!." aIncludes index. aElectronic reproduction.bPalo Alto, Calif. :cebrary,d2011.nAvailable via World Wide Web.nAccess may be limited to ebrary affiliated libraries. 0aVideo gamesxDesign. 0aVideo gamesxComputer programs. 7aElectronic books.2local2 aebrary, Inc. 0aFrom technologies to solutions.40uhttp://site.ebrary.com/lib/rucke/Doc?id=10430404zAn electronic book accessible through the World Wide Web; click to view