01394nam a2200349Ia 4500001001200000003000800012006001900020007001500039008004100054020001800095020001800113040002100131035002100152050002900173100002300202245015900225246003700384260003900421300002600460490002900486500002000515533015200535630003400687630003400721650002800755650003300783655002900816700002600845710001700871830003000888856012600918ebr10510646CaPaEBRm u cr cn|||||||||110722s2011 inua s 001 0 eng d z9780470922446 z9781118067963 aCaPaEBRcCaPaEBR a(OCoLC)73399501714aQA76.76.C672bW58 2011eb1 aWilliams, Chris G.10aProfessional Windows Phone 7 game developmenth[electronic resource] :bcreating games using XNA Game Studio 4 /cChris G. Williams, George W. Clingerman.30aWindows Phone 7 game development aIndianapolis, IN :bWiley,cc2011. axxvii, 524 p. :bill.1 aWrox professional guides aIncludes index. aElectronic reproduction.bPalo Alto, Calif. :cebrary,d2013.nAvailable via World Wide Web.nAccess may be limited to ebrary affiliated libraries.00aMicrosoft XNA (Computer file)00aWindows phone (Computer file) 0aComputer gamesxDesign. 0aComputer gamesxProgramming. 7aElectronic books.2local1 aClingerman, George W.2 aebrary, Inc. 0aWrox professional guides.40uhttp://site.ebrary.com/lib/rucke/Doc?id=10510646zAn electronic book accessible through the World Wide Web; click to view