01382nam a2200325 a 4500001001200000003000800012006001900020007001500039008004100054020001800095020002700113040002100140035002100161050002800182100001500210245020400225260005000429300003900479500002000518533015200538650005500690650004000745650003900785650002300824655002900847700001800876710001700894856012600911999001901037ebr10439350CaPaEBRm u cr cn|||||||||110125s2010 enka s 001 0 eng d z9781849512824 z9781849512831 (e-book) aCaPaEBRcCaPaEBR a(OCoLC)70451832114aQA76.76.A63bW36 2010eb1 aWang, Rui.10aOpenSceneGraph 3.0h[electronic resource] :bbeginner's guide : create high-performance virtual reality applications with OpenSceneGraph, one of the best 3D graphics engines /cRui Wang, Xuelei Qian. aBirmingham, U.K. :bPackt Open Source,c2010. avii, 385 p. :bill. (chiefly col.) aIncludes index. aElectronic reproduction.bPalo Alto, Calif. :cebrary,d2011.nAvailable via World Wide Web.nAccess may be limited to ebrary affiliated libraries. 0aApplication program interfaces (Computer software) 0aVirtual realityxComputer programs. 0aThree-dimensional display systems. 0aComputer graphics. 7aElectronic books.2local1 aQian, Xuelei.2 aebrary, Inc.40uhttp://site.ebrary.com/lib/rucke/Doc?id=10439350zAn electronic book accessible through the World Wide Web; click to view c245155d245155