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  <titleInfo>
    <title>Digital culture, play, and identity</title>
    <subTitle>a World of Warcraft reader</subTitle>
  </titleInfo>
  <name type="personal">
    <namePart>Corneliussen, Hilde.</namePart>
  </name>
  <name type="personal">
    <namePart>Rettberg, Jill Walker.</namePart>
  </name>
  <name type="corporate">
    <namePart>ebrary, Inc</namePart>
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  <typeOfResource>text</typeOfResource>
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  <genre authority="local">Electronic books.</genre>
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    <place>
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    </place>
    <publisher>MIT Press</publisher>
    <dateIssued>c2008</dateIssued>
    <dateIssued encoding="marc">2008</dateIssued>
    <issuance>monographic</issuance>
  </originInfo>
  <language>
    <languageTerm authority="iso639-2b" type="code">eng</languageTerm>
  </language>
  <physicalDescription>
    <form authority="marcform">electronic</form>
    <form authority="gmd">electronic resource</form>
    <extent>viii, 304 p. : ill.</extent>
  </physicalDescription>
  <tableOfContents>Introduction: "Orc professor LFG," or, Researching in Azeroth culture / Hilde Corneliussen and Jill Walker -- Corporate ideology in World of Warcraft / Scott Rettberg -- "Never such innocence again" : war and histories in World of Warcraft / Esther MacCallum-Stewart -- World of Warcraft as a playground for feminism / Hilde Corneliussen -- The familiar and the foreign : playing (post)colonialism in World of Warcraft world / Jessica Langer -- A hollow world : World of Warcaft as spatial practice / Espen Aarseth -- World creation and lore : World of Warcraft as rich text / Tanya Krzywinska -- What makes World of Warcraft a world? : a note on death and dying / Lisbeth Klastrup -- Quests in World of Warcraft : deferral and repetition play / Jill Walker -- Does World of Warcraft change everything? : how a PVP server, multinational playerbase, and surveillance mod scene caused me pause / T.L. Taylor -- Humans playing World of Warcraft, or, Deviant strategies? / Torill Elvira Mortensen -- Role-play vs gameplay : the difficulties of playing a role in World of Warcraft identity / Esther MacCallum-Stewart and Justin Parsler -- Character identification in World of Warcraft : the relationship between capacity and appearance / Ragnhild Tronstad -- Playing with names : gaming and naming in World of Warcraft / Charlotte Hagstr�om.</tableOfContents>
  <note type="statement of responsibility">edited by Hilde G. Corneliussen and Jill Walker Rettberg.</note>
  <note>Includes bibliographical references and index.</note>
  <note>Electronic reproduction. Palo Alto, Calif. : ebrary, 2013. Available via World Wide Web. Access may be limited to ebrary affiliated libraries.</note>
  <subject authority="lcsh">
    <titleInfo>
      <title>World of Warcraft</title>
    </titleInfo>
  </subject>
  <subject authority="lcsh">
    <topic>Computer games</topic>
    <topic>Social aspects</topic>
  </subject>
  <classification authority="lcc">GV1469.27 .D55 2008eb</classification>
  <classification authority="ddc" edition="22">794.8</classification>
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  <identifier type="uri">http://site.ebrary.com/lib/rucke/Doc?id=10223887</identifier>
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