TY - BOOK AU - Corneliussen,Hilde AU - Rettberg,Jill Walker ED - ebrary, Inc. TI - Digital culture, play, and identity: a World of Warcraft reader AV - GV1469.27 .D55 2008eb U1 - 794.8 22 PY - 2008/// CY - Cambridge, MA PB - MIT Press KW - World of Warcraft KW - Computer games KW - Social aspects KW - Electronic books KW - local N1 - Includes bibliographical references and index; Introduction: "Orc professor LFG," or, Researching in Azeroth culture; Hilde Corneliussen and Jill Walker --; Corporate ideology in World of Warcraft; Scott Rettberg --; "Never such innocence again" : war and histories in World of Warcraft; Esther MacCallum-Stewart --; World of Warcraft as a playground for feminism; Hilde Corneliussen --; The familiar and the foreign : playing (post)colonialism in World of Warcraft world; Jessica Langer --; A hollow world : World of Warcaft as spatial practice; Espen Aarseth -- World creation and lore : World of Warcraft as rich text; Tanya Krzywinska --; What makes World of Warcraft a world? : a note on death and dying / Lisbeth Klastrup --; Quests in World of Warcraft : deferral and repetition play; Jill Walker --; Does World of Warcraft change everything? : how a PVP server, multinational playerbase, and surveillance mod scene caused me pause; T.L. Taylor --; Humans playing World of Warcraft, or, Deviant strategies?; Torill Elvira Mortensen --; Role-play vs gameplay : the difficulties of playing a role in World of Warcraft identity; Esther MacCallum-Stewart and Justin Parsler --; Character identification in World of Warcraft : the relationship between capacity and appearance; Ragnhild Tronstad --; Playing with names : gaming and naming in World of Warcraft; Charlotte Hagstr�om; Electronic reproduction; Palo Alto, Calif.; ebrary; 2013; Available via World Wide Web; Access may be limited to ebrary affiliated libraries UR - http://site.ebrary.com/lib/rucke/Doc?id=10223887 ER -