01359nam a2200325 a 4500001001200000003000800012006001900020007001500039008004100054020001800095020002700113040002100140035002100161050002800182100002200210245024200232260003700474300002400511500002000535533015200555630003400707650003900741650002600780650001800806655002900824700002000853710001700873856012600890999001701016ebr10648836CaPaEBRm u cr cn|||||||||130129s2013 enka s 001 0 eng d z9781849518987 z9781849518994 (e-book) aCaPaEBRcCaPaEBR a(OCoLC)82873991614aQA76.76.A65bS37 2013eb1 aSchroeder, Jayme.10aAndEngine for Android game development cookbookh[electronic resource] :bover 70 highly effective recipes with real-world examples to get to grips with the powerful capabilities of AndEngine and GLES 2 /cJayme Schroeder, Brian Broyles. aBirmingham :bPackt Pub.,c2013. aiii, 364 p. :bill. aIncludes index. aElectronic reproduction.bPalo Alto, Calif. :cebrary,d2013.nAvailable via World Wide Web.nAccess may be limited to ebrary affiliated libraries.00aAndroid (Electronic resource) 0aApplication softwarexDevelopment. 0aOpen source software. 0aMobile games. 7aElectronic books.2local1 aBroyles, Brian.2 aebrary, Inc.40uhttp://site.ebrary.com/lib/rucke/Doc?id=10648836zAn electronic book accessible through the World Wide Web; click to view c34785d34785