01346nam a2200361Ia 4500001001200000003000800012006001900020007001500039008004100054010001700095020001800112020001500130040002100145035002100166050002400187100002500211245012000236260004400356300003900400490002500439500002000464533015200484630002800636650002300664650002500687650002400712650003900736655002900775710001700804830002000821856012600841999001700967ebr10249048CaPaEBRm u cr cn|||||||||080331s2008 inua s 001 0 eng d z 2008014650 z9780470192801 z0470192801 aCaPaEBRcCaPaEBR a(OCoLC)64676189614aT385b.M8425 2008eb1 aMullen, Tony,d1971-10aBounce, tumble, and splash!h[electronic resource] :bsimulating the physical world with Blender 3D /cTony Mullen. aIndianapolis, IN :bWiley Pub.,cc2008. axx, 379 p. :bill. (chiefly col.).1 aSybex serious skills aIncludes index. aElectronic reproduction.bPalo Alto, Calif. :cebrary,d2009.nAvailable via World Wide Web.nAccess may be limited to ebrary affiliated libraries.00aBlender (Computer file) 0aComputer graphics. 0aComputer simulation. 0aComputer animation. 0aThree-dimensional display systems. 7aElectronic books.2local2 aebrary, Inc. 0aSerious skills.40uhttp://site.ebrary.com/lib/rucke/Doc?id=10249048zAn electronic book accessible through the World Wide Web; click to view c34988d34988