01220nam a22003374a 4500001001200000003000800012006001900020007001500039008004100054010001700095020001500112040002100127035002100148050002900169082001600198100001900214245008400233250001200317260005200329300002400381500002000405533015200425650003700577650002200614650003600636655002900672700002100701710001700722856012600739999001700865ebr10228176CaPaEBRm u cr cn|||||||||070221s2007 maua s 001 0 eng  z 2007923304 z1598633899 aCaPaEBRcCaPaEBR a(OCoLC)29878790614aQA76.73.J38bF566 2007eb04a005.1/12221 aFlynt, John P.10aJava ME game programmingh[electronic resource] /cJohn P. Flynt, Martin Wells. a2nd ed. aBoston, MA :bThomson Course Technology,c2007. axix, 488 p. :bill. aIncludes index. aElectronic reproduction.bPalo Alto, Calif. :cebrary,d2013.nAvailable via World Wide Web.nAccess may be limited to ebrary affiliated libraries. 0aJava (Computer program language) 0aMobile computing. 0aWireless communication systems. 7aElectronic books.2local1 aWells, Martin J.2 aebrary, Inc.40uhttp://site.ebrary.com/lib/rucke/Doc?id=10228176zAn electronic book accessible through the World Wide Web; click to view c38484d38484