01305nam a22003254a 4500001001200000003000800012006001900020007001500039008004100054010001700095020003500112040002100147035002100168050002900189082001900218100002300237245007100260260005100331300002600382490004800408504006400456533015200520650003300672650002800705655002900733710001700762830005700779856012600836999001700962ebr10228186CaPaEBRm u cr cn|||||||||051108s2006 maua sb 001 0 eng  z 2005032329 z1584504447 (pbk. : alk. paper) aCaPaEBRcCaPaEBR a(OCoLC)56830845514aQA76.76.C672bB43 2006eb04a794.8/15262221 aBergeron, Bryan P.10aDeveloping serious gamesh[electronic resource] /cBryan Bergeron. aHingham, Mass. :bCharles River Media,cc2006. axxvii, 452 p. :bill.1 aCharles River Media game development series aIncludes bibliographical references (p. 423-440) and index. aElectronic reproduction.bPalo Alto, Calif. :cebrary,d2013.nAvailable via World Wide Web.nAccess may be limited to ebrary affiliated libraries. 0aComputer gamesxProgramming. 0aComputer gamesxDesign. 7aElectronic books.2local2 aebrary, Inc. 0aGame development series (Charles River Media (Firm))40uhttp://site.ebrary.com/lib/rucke/Doc?id=10228186zAn electronic book accessible through the World Wide Web; click to view c38491d38491