01109nam a22003014a 4500001001200000003000800012006001900020007001500039008004100054010001700095020001500112040002100127035002100148050003000169100002500199245007800224250001200302260005300314300002300367500002000390533015200410650003300562650002300595655002900618710001700647856012600664999001700790ebr10228203CaPaEBRm u cr cn|||||||||070321s2007 maua s 001 0 eng  z 2006904402 z1598632884 aCaPaEBRcCaPaEBR a(OCoLC)56826150314aQA76.76.C672bH352 2007eb1 aHarbour, Jonathan S.10aBeginning game programmingh[electronic resource] /cJonathan S. Harbour. a2nd ed. aBoston, MA :bThomson/Course Technology,cc2007. axx, 391 p. :bill. aIncludes index. aElectronic reproduction.bPalo Alto, Calif. :cebrary,d2013.nAvailable via World Wide Web.nAccess may be limited to ebrary affiliated libraries. 0aComputer gamesxProgramming. 0aComputer graphics. 7aElectronic books.2local2 aebrary, Inc.40uhttp://site.ebrary.com/lib/rucke/Doc?id=10228203zAn electronic book accessible through the World Wide Web; click to view c38502d38502