01250nam a2200325Ia 4500001001200000003000800012006001900020007001500039008004100054010001700095020001500112020001800127040002100145035002100166050002500187100002000212245007900232260008800311300002400399504005100423533015200474630001400626650002400640650004400664650002700708655002900735710001700764856012600781999001700907ebr10354174CaPaEBRm u cr cn|||||||||080613s2009 maua sb 001 0 eng d z 2008931080 z1584505702 z9781584505709 aCaPaEBRcCaPaEBR a(OCoLC)55844612914aTR897.7b.G72 2009eb1 aGranberg, Carl.10aCharacter animation with Direct3Dh[electronic resource] /cCarl Granberg. aBoston, Mass. :bCharles River Media :bCourse Technology/Cengage Learning,cc2009. axiv, 429 p. :bill. aIncludes bibliographical references and index. aElectronic reproduction.bPalo Alto, Calif. :cebrary,d2010.nAvailable via World Wide Web.nAccess may be limited to ebrary affiliated libraries.00aDirect3D. 0aComputer animation. 0aHuman figure in artxComputer programs. 0aVideo game characters. 7aElectronic books.2local2 aebrary, Inc.40uhttp://site.ebrary.com/lib/rucke/Doc?id=10354174zAn electronic book accessible through the World Wide Web; click to view c44646d44646