01152nam a2200301Ia 4500001001200000003000800012006001900020007001500039008004100054010001700095020001500112040002100127035002000148050002900168082001900197100001600216245009800232250001200330260007300342300001700415533015200432650003300584650004400617655002900661710001700690856012600707999001700833ebr10063425CaPaEBRm u cr cn|||||||||040414s2004 mau s 000 0 eng d z 2004105653 z159200315X aCaPaEBRcCaPaEBR a(OCoLC)7077304614aQA76.76.C672bA33 2004eb04a794.8/15262221 aAdams, Jim.10aProgramming role playing games with directx, 2nd editionh[electronic resource] /cJim Adams. a2nd ed. aBoston, MA :bPremier Press, a division of Course Technology,c2004. axxvi, 849 p. aElectronic reproduction.bPalo Alto, Calif. :cebrary,d2009.nAvailable via World Wide Web.nAccess may be limited to ebrary affiliated libraries. 0aComputer gamesxProgramming. 0aFantasy gamesxDesign and construction. 7aElectronic books.2local2 aebrary, Inc.40uhttp://site.ebrary.com/lib/rucke/Doc?id=10063425zAn electronic book accessible through the World Wide Web; click to view c47215d47215