01311nam a2200313 a 4500001001200000003000800012006001900020007001500039008004100054020002500095020002700120040002100147035002100168050002800189100001600217245006900233260003500302300002800337500002000365505017800385533015200563650003600715650003300751650002400784655002900808710001700837856012600854999001700980ebr10634658CaPaEBRm u cr cn|||||||||121228s2013 njua s 001 0 eng d z9781118385357 (pbk.) z9781118420829 (e-book) aCaPaEBRcCaPaEBR a(OCoLC)84117109614aQA76.76.H94bC69 2013eb1 aCowan, Don.10aHTML5 canvas for dummiesh[electronic resource] /cby Don Cowan. aHoboken, N.J. :bWiley,c2013. axx, 360 p. :bcol. ill. aIncludes index.0 apt. I. Looking at canvas -- pt. II. Drawing on canvas -- pt. III. Breathing life into your canvas -- pt. IV. Developing more complex applications -- pt. V. The part of tens. aElectronic reproduction.bPalo Alto, Calif. :cebrary,d2013.nAvailable via World Wide Web.nAccess may be limited to ebrary affiliated libraries. 0aHTML (Document markup language) 0aComputer gamesxProgramming. 0aComputer animation. 7aElectronic books.2local2 aebrary, Inc.40uhttp://site.ebrary.com/lib/rucke/Doc?id=10634658zAn electronic book accessible through the World Wide Web; click to view c47907d47907