01087nam a2200289Ia 4500001001200000003000800012006001900020007001500039008004100054010001700095020001500112040002100127035002100148050002900169082001900198245007900217260005600296300002300352500002000375533015200395650002800547650003300575655002900608710001700637856012600654999001700780ebr10082088CaPaEBRm u cr cn|||||||||050125s2005 maua s 001 0 eng d z 2005921081 z1592009069 aCaPaEBRcCaPaEBR a(OCoLC)23215710114aQA76.76.C672bR48 2005eb04a794.8/152622200aRetro game programmingh[electronic resource] :bunleashed for the masses. aBoston, MA :bThomson Course Technology PTR,c2005. axx, 309 p. :bill. aIncludes index. aElectronic reproduction.bPalo Alto, Calif. :cebrary,d2009.nAvailable via World Wide Web.nAccess may be limited to ebrary affiliated libraries. 0aComputer gamesxDesign. 0aComputer gamesxProgramming. 7aElectronic books.2local2 aebrary, Inc.40uhttp://site.ebrary.com/lib/rucke/Doc?id=10082088zAn electronic book accessible through the World Wide Web; click to view c55239d55239