01090nam a2200301Ia 4500001001200000003000800012006001900020007001500039008004100054010001700095020001500112040002100127035002000148050002900168082001400197100001600211245006900227260005300296300002500349500002000374533015200394650002800546650002500574655002900599710001700628856012600645999001700771ebr10082095CaPaEBRm u cr cn|||||||||050413s2005 maua s 001 0 eng d z 2004114487 z1592006175 aCaPaEBRcCaPaEBR a(OCoLC)6111253914aQA76.76.C672bI75 2005eb04a794.82221 aIrish, Dan.14aThe game producers handbookh[electronic resource] /cDan Irish. aBoston, MA :bThomson Course Technology,cc2005. axxii, 328 p. :bill. aIncludes index. aElectronic reproduction.bPalo Alto, Calif. :cebrary,d2009.nAvailable via World Wide Web.nAccess may be limited to ebrary affiliated libraries. 0aComputer gamesxDesign. 0aVideo gamesxDesign. 7aElectronic books.2local2 aebrary, Inc.40uhttp://site.ebrary.com/lib/rucke/Doc?id=10082095zAn electronic book accessible through the World Wide Web; click to view c55244d55244