01278nam a2200313Ia 4500001001200000003000800012006001900020007001500039008004100054020005200095020005500147040002100202035002100223050002900244245008600273250001200359260006100371300003600432504005100468533015200519650002800671650003300699650002500732655002900757700001800786710001700804856012600821999001700947ebr10333468CaPaEBRm u cr cn|||||||||090424s2009 maua sb 001 0 eng d z1584506792 (hardcover with cd-rom : alk. paper) z9781584506799 (hardcover with cd-rom : alk. paper) aCaPaEBRcCaPaEBR a(OCoLC)64683514314aQA76.76.C672bI58 2009eb00aIntroduction to game developmenth[electronic resource] /cedited by Steve Rabin. a2nd ed. aBoston, MA :bCourse Technology/Cengage Learning,c2009. axxv, 980 p. :bill. (some col.) aIncludes bibliographical references and index. aElectronic reproduction.bPalo Alto, Calif. :cebrary,d2009.nAvailable via World Wide Web.nAccess may be limited to ebrary affiliated libraries. 0aComputer gamesxDesign. 0aComputer gamesxProgramming. 0aVideo gamesxDesign. 7aElectronic books.2local1 aRabin, Steve.2 aebrary, Inc.40uhttp://site.ebrary.com/lib/rucke/Doc?id=10333468zAn electronic book accessible through the World Wide Web; click to view c66339d66339