01444nam a2200361 a 4500001001200000003000800012006001900020007001500039008004100054020001800095020002700113040002100140035002100161050002500182100002100207245007300228246001800301260003800319300002700357490002900384505014100413533015200554630002600706650005100732650002300783650002400806650003300830655002900863710001700892830003000909856012600939999001701065ebr10419161CaPaEBRm u cr cn|||||||||101118s2010 enka s 000 0 eng d z9780470742662 z9780470688076 (e-book) aCaPaEBRcCaPaEBR a(OCoLC)65707543714aQA76.64b.L58 2010eb1 aLively, Michael.10aProfessional Papervision3Dh[electronic resource] /cMichael Lively.30aPapervision3D aChichester, U.K. :bWiley,c2010. axxviii, 721 p. :bill.1 aWrox professional guides0 apt. 1. Getting started -- pt. 2. Working with models and data -- pt. 3. Building games and websites -- pt. 4. Extending PV3D and beyond. aElectronic reproduction.bPalo Alto, Calif. :cebrary,d2011.nAvailable via World Wide Web.nAccess may be limited to ebrary affiliated libraries.00aFlash (Computer file) 0aObject-oriented programming (Computer science) 0aWeb sitesxDesign. 0aComputer animation. 0aComputer gamesxProgramming. 7aElectronic books.2local2 aebrary, Inc. 0aWrox professional guides.40uhttp://site.ebrary.com/lib/rucke/Doc?id=10419161zAn electronic book accessible through the World Wide Web; click to view c82589d82589