01667nam a2200385 i 4500001001200000003000800012006001900020007001500039008004100054020001800095020002700113040003500140035002100175050002900196100002200225245018500247264004300432300006700475336002100542337002300563338003200586500005700618500002000675588010300695590014700798630003200945650003300977650002501010650003901035650003001074655002201104797001201126856012601138999001701264ebr10822195CaPaEBRm o d cr cn|||||||||140110s2013 enka o 001 0 eng|d z9781849692014 a9781849692076 (e-book) aCaPaEBRbengerdaepncCaPaEBR a(OCoLC)86684169314aQA76.76.C672bF56 2013eb1 aFinnegan, Thomas.10aUnity Android game development by example :bbeginner's guide : learn how to create exciting games using Unity 3D for Android with the help of hands-on examples /cThomas Finnegan. 1aBirmingham :bPackt Publishing,c2013. a1 online resource (320 pages) :billustrations (chiefly color) atext2rdacontent acomputer2rdamedia aonline resource2rdacarrier a"Learn by doing : less theory, more results"--Cover. aIncludes index. aDescription based on online resource; title from PDF title page (ebrary, viewed January 10, 2014). aElectronic reproduction. Palo Alto, Calif. : ebrary, 2014. Available via World Wide Web. Access may be limited to ebrary affiliated libraries.00aUnity (Electronic resource) 0aComputer gamesxProgramming. 0aVideo gamesxDesign. 0aThree-dimensional display systems. 0aComputer adventure games. 0aElectronic books.2 aebrary.40uhttp://site.ebrary.com/lib/rucke/Doc?id=10822195zAn electronic book accessible through the World Wide Web; click to view c85338d85338