01548nam a2200349 a 4500001001200000003000800012006001900020007001500039008004100054020001800095020002700113040002100140035002100161050003000182082001500212100002400227245021700251260005000468300005400518500004500572500002000617533015200637588009500789650003600884650003000920650002800950650003300978655002901011710001701040856012601057999001501183ebr10695788CaPaEBRm o u cr cn|||||||||150303s2013 enka s 001 0 eng d z9781849694100 z9781849694117 (e-book) aCaPaEBRcCaPaEBR a(OCoLC)84993405714aQA76.76.H94b.L444 2013eb04a005.722231 aLee Elliott, Jason.10aHTML5 game development with GameMakerh[electronic resource] :bexperience a captivating journey that will take you from creating a full-on shoot 'em up to your first social web browser game /cJason Lee Elliott. aBirmingham, U.K. :bPackt Publishing,cc2013. a1 online resource (v, 346 p.) :bill. (some col.) a"Community Experience Distilled"--Cover. aIncludes index. aElectronic reproduction.bPalo Alto, Calif. :cebrary,d2015.nAvailable via World Wide Web.nAccess may be limited to ebrary affiliated libraries. aDescription based on online resource; title from title page (ebrary, viewed May 23, 2013). 0aHTML (Document markup language) 0aElectronic gamesxDesign. 0aComputer gamesxDesign. 0aComputer gamesxProgramming. 7aElectronic books.2local2 aebrary, Inc.40uhttp://site.ebrary.com/lib/rucke/Doc?id=10695788zAn electronic book accessible through the World Wide Web; click to view c9093d9093