01125nam a2200289Ia 4500001001200000003000800012006001900020007001500039008004100054020001800095020001800113040002100131035002100152050003100173245007500204260004500279300004700324504005100371533015200422650003300574650002300607655002900630700001600659710001700675856012600692999001700818ebr10372212CaPaEBRm u cr cn|||||||||070907s2011 mauaf sb 001 0 eng d z9781584507024 z9781435457713 aCaPaEBRcCaPaEBR a(OCoLC)60849470214aQA76.76.C672bG3647 2011eb00aGame programming gems 8h[electronic resource] /cedited by Adam Lake. aBoston, MA :bCourse Technology,cc2011. axiii, 625 p., 8 plates :bill. (some col.) aIncludes bibliographical references and index. aElectronic reproduction.bPalo Alto, Calif. :cebrary,d2010.nAvailable via World Wide Web.nAccess may be limited to ebrary affiliated libraries. 0aComputer gamesxProgramming. 0aComputer graphics. 7aElectronic books.2local1 aLake, Adam.2 aebrary, Inc.40uhttp://site.ebrary.com/lib/rucke/Doc?id=10372212zAn electronic book accessible through the World Wide Web; click to view c99053d99053