| 000 | 01311nam a2200349 i 4500 | ||
|---|---|---|---|
| 001 | ebr10786162 | ||
| 003 | CaPaEBR | ||
| 006 | m o d | ||
| 007 | cr cn||||||||| | ||
| 008 | 131123t20132013gw o 000 0 eng d | ||
| 020 | _a9783110272451 (e-book) | ||
| 020 | _z9783110272161 | ||
| 040 |
_aCaPaEBR _beng _erda _epn _cCaPaEBR |
||
| 035 | _a(OCoLC)858761881 | ||
| 050 | 1 | 4 |
_aGV1469.3 _b.D66 2013eb |
| 100 | 1 | _aDomsch, Sebastian. | |
| 245 | 1 | 0 |
_aStoryplaying : _bagency and narrative in video games / _cSebastian Domsch. |
| 264 | 1 |
_aBerlin : _bDe Gruyter, _c[2013] |
|
| 264 | 4 | _c�2013 | |
| 300 | _a1 online resource (196 pages) | ||
| 336 |
_atext _2rdacontent |
||
| 337 |
_acomputer _2rdamedia |
||
| 338 |
_aonline resource _2rdacarrier |
||
| 588 | _aDescription based on online resource; title from PDF title page (ebrary, viewed November 22, 2013). | ||
| 590 | _aElectronic reproduction. Palo Alto, Calif. : ebrary, 2013. Available via World Wide Web. Access may be limited to ebrary affiliated libraries. | ||
| 650 | 0 | _aActing games. | |
| 650 | 0 | _aRole playing. | |
| 650 | 0 | _aVideo games. | |
| 655 | 0 | _aElectronic books. | |
| 797 | 2 | _aebrary. | |
| 856 | 4 | 0 |
_uhttp://site.ebrary.com/lib/rucke/Doc?id=10786162 _zAn electronic book accessible through the World Wide Web; click to view |
| 999 |
_c136381 _d136381 |
||