| 000 | 01184nam a2200301Ia 4500 | ||
|---|---|---|---|
| 001 | ebr10682452 | ||
| 003 | CaPaEBR | ||
| 006 | m u | ||
| 007 | cr cn||||||||| | ||
| 008 | 130420s2013 enka s 001 0 eng d | ||
| 020 | _z9781849694568 | ||
| 020 | _z9781849694575 (ebook) | ||
| 040 |
_aCaPaEBR _cCaPaEBR |
||
| 035 | _a(OCoLC)846988299 | ||
| 050 | 1 | 4 |
_aQA76.76.C672 _bC54 2013eb |
| 100 | 1 | _aCielen, Davy. | |
| 245 | 1 | 0 |
_aHTML5 game development with ImpactJS _h[electronic resource] : _ba step-by-step guide to developing your own 2D games / _cDavy Cielen, Arno Meysman. |
| 260 |
_aBirmingham, UK : _bPackt Pub., _c2013. |
||
| 300 |
_aiv, 283 p. : _bill. |
||
| 500 | _aIncludes index. | ||
| 533 |
_aElectronic reproduction. _bPalo Alto, Calif. : _cebrary, _d2013. _nAvailable via World Wide Web. _nAccess may be limited to ebrary affiliated libraries. |
||
| 650 | 0 | _aComputer games. | |
| 650 | 0 | _aHTML (Document markup language) | |
| 655 | 7 |
_aElectronic books. _2local |
|
| 700 | 1 | _aMeysman, Arno. | |
| 710 | 2 | _aebrary, Inc. | |
| 856 | 4 | 0 |
_uhttp://site.ebrary.com/lib/rucke/Doc?id=10682452 _zAn electronic book accessible through the World Wide Web; click to view |
| 999 |
_c13801 _d13801 |
||