000 01184nam a2200301Ia 4500
001 ebr10682452
003 CaPaEBR
006 m u
007 cr cn|||||||||
008 130420s2013 enka s 001 0 eng d
020 _z9781849694568
020 _z9781849694575 (ebook)
040 _aCaPaEBR
_cCaPaEBR
035 _a(OCoLC)846988299
050 1 4 _aQA76.76.C672
_bC54 2013eb
100 1 _aCielen, Davy.
245 1 0 _aHTML5 game development with ImpactJS
_h[electronic resource] :
_ba step-by-step guide to developing your own 2D games /
_cDavy Cielen, Arno Meysman.
260 _aBirmingham, UK :
_bPackt Pub.,
_c2013.
300 _aiv, 283 p. :
_bill.
500 _aIncludes index.
533 _aElectronic reproduction.
_bPalo Alto, Calif. :
_cebrary,
_d2013.
_nAvailable via World Wide Web.
_nAccess may be limited to ebrary affiliated libraries.
650 0 _aComputer games.
650 0 _aHTML (Document markup language)
655 7 _aElectronic books.
_2local
700 1 _aMeysman, Arno.
710 2 _aebrary, Inc.
856 4 0 _uhttp://site.ebrary.com/lib/rucke/Doc?id=10682452
_zAn electronic book accessible through the World Wide Web; click to view
999 _c13801
_d13801