| 000 | 01257nam a2200337 a 4500 | ||
|---|---|---|---|
| 001 | ebr10422877 | ||
| 003 | CaPaEBR | ||
| 006 | m u | ||
| 007 | cr cn||||||||| | ||
| 008 | 100503s2010 mau s 001 0 eng d | ||
| 010 | _z 2010928011 | ||
| 020 | _z1435457420 (softcover : alk. paper) | ||
| 020 | _z9781435457423 | ||
| 020 | _z1435457439 (e-book) | ||
| 020 | _z9781435457430 (e-book) | ||
| 040 |
_aCaPaEBR _cCaPaEBR |
||
| 035 | _a(OCoLC)704516562 | ||
| 050 | 1 | 4 |
_aQA76.76.C672 _bD39 2010eb |
| 100 | 1 | _aDawson, Michael. | |
| 245 | 1 | 0 |
_aBeginning C++ through game programming, third edition _h[electronic resource] / _cMichael Dawson. |
| 250 | _a3rd ed. | ||
| 260 |
_aBoston, Mass. : _bCengage Learning, _c2010. |
||
| 300 | _axxi, 410 p. | ||
| 500 | _aIncludes index. | ||
| 533 |
_aElectronic reproduction. _bPalo Alto, Calif. : _cebrary, _d2010. _nAvailable via World Wide Web. _nAccess may be limited to ebrary affiliated libraries. |
||
| 650 | 0 |
_aComputer games _xProgramming. |
|
| 650 | 0 | _aC++ (Computer program language) | |
| 655 | 7 |
_aElectronic books. _2local |
|
| 710 | 2 | _aebrary, Inc. | |
| 856 | 4 | 0 |
_uhttp://site.ebrary.com/lib/rucke/Doc?id=10422877 _zAn electronic book accessible through the World Wide Web; click to view |
| 999 |
_c142242 _d142242 |
||