000 01278nam a2200325 a 4500
001 ebr10575601
003 CaPaEBR
006 m u
007 cr cn|||||||||
008 120712s2012 enka s 001 0 eng d
010 _z 2012934983
020 _z9781119968863
020 _z9781119940586 (e-book)
040 _aCaPaEBR
_cCaPaEBR
035 _a(OCoLC)802056660
050 1 4 _aT385
_b.A59 2012eb
100 1 _aAnyuru, Andreas.
245 1 0 _aProfessional WebGL programming
_h[electronic resource] :
_bdeveloping 3D graphics for the web /
_cAndreas Anyuru.
260 _aChichester, U.K. :
_bJohn Wiley & Sons,
_c2012.
300 _axxv, 333 p. :
_bill.
490 0 _aWrox programmer to programmer
500 _aIncludes index.
533 _aElectronic reproduction.
_bPalo Alto, Calif. :
_cebrary,
_d2013.
_nAvailable via World Wide Web.
_nAccess may be limited to ebrary affiliated libraries.
650 0 _aComputer graphics
_xComputer programs.
650 0 _aJavaScript (Computer program language)
650 0 _aThree-dimensional display systems.
655 7 _aElectronic books.
_2local
710 2 _aebrary, Inc.
856 4 0 _uhttp://site.ebrary.com/lib/rucke/Doc?id=10575601
_zAn electronic book accessible through the World Wide Web; click to view
999 _c181732
_d181732