| 000 | 01425nam a2200361Ia 4500 | ||
|---|---|---|---|
| 001 | ebr10510646 | ||
| 003 | CaPaEBR | ||
| 006 | m u | ||
| 007 | cr cn||||||||| | ||
| 008 | 110722s2011 inua s 001 0 eng d | ||
| 020 | _z9780470922446 | ||
| 020 | _z9781118067963 | ||
| 040 |
_aCaPaEBR _cCaPaEBR |
||
| 035 | _a(OCoLC)733995017 | ||
| 050 | 1 | 4 |
_aQA76.76.C672 _bW58 2011eb |
| 100 | 1 | _aWilliams, Chris G. | |
| 245 | 1 | 0 |
_aProfessional Windows Phone 7 game development _h[electronic resource] : _bcreating games using XNA Game Studio 4 / _cChris G. Williams, George W. Clingerman. |
| 246 | 3 | 0 | _aWindows Phone 7 game development |
| 260 |
_aIndianapolis, IN : _bWiley, _cc2011. |
||
| 300 |
_axxvii, 524 p. : _bill. |
||
| 490 | 1 | _aWrox professional guides | |
| 500 | _aIncludes index. | ||
| 533 |
_aElectronic reproduction. _bPalo Alto, Calif. : _cebrary, _d2013. _nAvailable via World Wide Web. _nAccess may be limited to ebrary affiliated libraries. |
||
| 630 | 0 | 0 | _aMicrosoft XNA (Computer file) |
| 630 | 0 | 0 | _aWindows phone (Computer file) |
| 650 | 0 |
_aComputer games _xDesign. |
|
| 650 | 0 |
_aComputer games _xProgramming. |
|
| 655 | 7 |
_aElectronic books. _2local |
|
| 700 | 1 | _aClingerman, George W. | |
| 710 | 2 | _aebrary, Inc. | |
| 830 | 0 | _aWrox professional guides. | |
| 856 | 4 | 0 |
_uhttp://site.ebrary.com/lib/rucke/Doc?id=10510646 _zAn electronic book accessible through the World Wide Web; click to view |
| 999 |
_c223555 _d223555 |
||