| 000 | 01382nam a2200325 a 4500 | ||
|---|---|---|---|
| 001 | ebr10439350 | ||
| 003 | CaPaEBR | ||
| 006 | m u | ||
| 007 | cr cn||||||||| | ||
| 008 | 110125s2010 enka s 001 0 eng d | ||
| 020 | _z9781849512824 | ||
| 020 | _z9781849512831 (e-book) | ||
| 040 |
_aCaPaEBR _cCaPaEBR |
||
| 035 | _a(OCoLC)704518321 | ||
| 050 | 1 | 4 |
_aQA76.76.A63 _bW36 2010eb |
| 100 | 1 | _aWang, Rui. | |
| 245 | 1 | 0 |
_aOpenSceneGraph 3.0 _h[electronic resource] : _bbeginner's guide : create high-performance virtual reality applications with OpenSceneGraph, one of the best 3D graphics engines / _cRui Wang, Xuelei Qian. |
| 260 |
_aBirmingham, U.K. : _bPackt Open Source, _c2010. |
||
| 300 |
_avii, 385 p. : _bill. (chiefly col.) |
||
| 500 | _aIncludes index. | ||
| 533 |
_aElectronic reproduction. _bPalo Alto, Calif. : _cebrary, _d2011. _nAvailable via World Wide Web. _nAccess may be limited to ebrary affiliated libraries. |
||
| 650 | 0 | _aApplication program interfaces (Computer software) | |
| 650 | 0 |
_aVirtual reality _xComputer programs. |
|
| 650 | 0 | _aThree-dimensional display systems. | |
| 650 | 0 | _aComputer graphics. | |
| 655 | 7 |
_aElectronic books. _2local |
|
| 700 | 1 | _aQian, Xuelei. | |
| 710 | 2 | _aebrary, Inc. | |
| 856 | 4 | 0 |
_uhttp://site.ebrary.com/lib/rucke/Doc?id=10439350 _zAn electronic book accessible through the World Wide Web; click to view |
| 999 |
_c245155 _d245155 |
||