| 000 | 02654nam a2200325 a 4500 | ||
|---|---|---|---|
| 001 | ebr10223887 | ||
| 003 | CaPaEBR | ||
| 006 | m u | ||
| 007 | cr cn||||||||| | ||
| 008 | 070523s2008 maua sb 001 0 eng | ||
| 010 | _z 2007020839 | ||
| 020 | _z9780262033701 (hardcover : alk. paper) | ||
| 040 |
_aCaPaEBR _cCaPaEBR |
||
| 035 | _a(OCoLC)560650379 | ||
| 050 | 1 | 4 |
_aGV1469.27 _b.D55 2008eb |
| 082 | 0 | 4 |
_a794.8 _222 |
| 245 | 0 | 0 |
_aDigital culture, play, and identity _h[electronic resource] : _ba World of Warcraft reader / _cedited by Hilde G. Corneliussen and Jill Walker Rettberg. |
| 260 |
_aCambridge, MA : _bMIT Press, _cc2008. |
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| 300 |
_aviii, 304 p. : _bill. |
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| 504 | _aIncludes bibliographical references and index. | ||
| 505 | 0 | 0 |
_tIntroduction: "Orc professor LFG," or, Researching in Azeroth culture / _rHilde Corneliussen and Jill Walker -- _tCorporate ideology in World of Warcraft / _rScott Rettberg -- _t"Never such innocence again" : war and histories in World of Warcraft / _rEsther MacCallum-Stewart -- _tWorld of Warcraft as a playground for feminism / _rHilde Corneliussen -- _tThe familiar and the foreign : playing (post)colonialism in World of Warcraft world / _rJessica Langer -- _tA hollow world : World of Warcaft as spatial practice / _rEspen Aarseth -- World creation and lore : World of Warcraft as rich text / _rTanya Krzywinska -- _tWhat makes World of Warcraft a world? : a note on death and dying / Lisbeth Klastrup -- _tQuests in World of Warcraft : deferral and repetition play / _rJill Walker -- _tDoes World of Warcraft change everything? : how a PVP server, multinational playerbase, and surveillance mod scene caused me pause / _rT.L. Taylor -- _tHumans playing World of Warcraft, or, Deviant strategies? / _rTorill Elvira Mortensen -- _tRole-play vs gameplay : the difficulties of playing a role in World of Warcraft identity / _rEsther MacCallum-Stewart and Justin Parsler -- _tCharacter identification in World of Warcraft : the relationship between capacity and appearance / _rRagnhild Tronstad -- _tPlaying with names : gaming and naming in World of Warcraft / _rCharlotte Hagstr�om. |
| 533 |
_aElectronic reproduction. _bPalo Alto, Calif. : _cebrary, _d2013. _nAvailable via World Wide Web. _nAccess may be limited to ebrary affiliated libraries. |
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| 630 | 0 | 0 | _aWorld of Warcraft. |
| 650 | 0 |
_aComputer games _xSocial aspects. |
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| 655 | 7 |
_aElectronic books. _2local |
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| 700 | 1 | _aCorneliussen, Hilde. | |
| 700 | 1 | _aRettberg, Jill Walker. | |
| 710 | 2 | _aebrary, Inc. | |
| 856 | 4 | 0 |
_uhttp://site.ebrary.com/lib/rucke/Doc?id=10223887 _zAn electronic book accessible through the World Wide Web; click to view |
| 999 |
_c25326 _d25326 |
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