| 000 | 01346nam a2200361Ia 4500 | ||
|---|---|---|---|
| 001 | ebr10249048 | ||
| 003 | CaPaEBR | ||
| 006 | m u | ||
| 007 | cr cn||||||||| | ||
| 008 | 080331s2008 inua s 001 0 eng d | ||
| 010 | _z 2008014650 | ||
| 020 | _z9780470192801 | ||
| 020 | _z0470192801 | ||
| 040 |
_aCaPaEBR _cCaPaEBR |
||
| 035 | _a(OCoLC)646761896 | ||
| 050 | 1 | 4 |
_aT385 _b.M8425 2008eb |
| 100 | 1 |
_aMullen, Tony, _d1971- |
|
| 245 | 1 | 0 |
_aBounce, tumble, and splash! _h[electronic resource] : _bsimulating the physical world with Blender 3D / _cTony Mullen. |
| 260 |
_aIndianapolis, IN : _bWiley Pub., _cc2008. |
||
| 300 |
_axx, 379 p. : _bill. (chiefly col.). |
||
| 490 | 1 | _aSybex serious skills | |
| 500 | _aIncludes index. | ||
| 533 |
_aElectronic reproduction. _bPalo Alto, Calif. : _cebrary, _d2009. _nAvailable via World Wide Web. _nAccess may be limited to ebrary affiliated libraries. |
||
| 630 | 0 | 0 | _aBlender (Computer file) |
| 650 | 0 | _aComputer graphics. | |
| 650 | 0 | _aComputer simulation. | |
| 650 | 0 | _aComputer animation. | |
| 650 | 0 | _aThree-dimensional display systems. | |
| 655 | 7 |
_aElectronic books. _2local |
|
| 710 | 2 | _aebrary, Inc. | |
| 830 | 0 | _aSerious skills. | |
| 856 | 4 | 0 |
_uhttp://site.ebrary.com/lib/rucke/Doc?id=10249048 _zAn electronic book accessible through the World Wide Web; click to view |
| 999 |
_c34988 _d34988 |
||