000 01217nam a2200313Ia 4500
001 ebr10251030
003 CaPaEBR
006 m u
007 cr cn|||||||||
008 080104s2008 mau s 001 0 eng d
020 _z9781584505808
020 _z158450580X
020 _z1584506237
040 _aCaPaEBR
_cCaPaEBR
035 _a(OCoLC)471128898
050 1 4 _aGV1230
_b.B738 2008eb
100 1 _aBrathwaite, Brenda.
245 1 0 _aChallenges for game designers
_h[electronic resource] /
_cBrenda Brathwaite and Ian Schreiber.
260 _aBoston :
_bCharles River Media/Cengage Technology,
_c2008.
300 _axxiii, 31 p.
500 _aIncludes index.
533 _aElectronic reproduction.
_bPalo Alto, Calif. :
_cebrary,
_d2009.
_nAvailable via World Wide Web.
_nAccess may be limited to ebrary affiliated libraries.
650 0 _aVideo games
_xDesign
_vProblems, exercises, etc.
650 0 _aGames
_xDesign and construction
_vProblems, exercises, etc.
655 7 _aElectronic books.
_2local
700 1 _aSchreiber, Ian.
710 2 _aebrary, Inc.
856 4 0 _uhttp://site.ebrary.com/lib/rucke/Doc?id=10251030
_zAn electronic book accessible through the World Wide Web; click to view
999 _c35798
_d35798