000 01220nam a2200313Ia 4500
001 ebr10723937
003 CaPaEBR
006 m o u
007 cr cn|||||||||
008 130301s2013 enk sb 001 0 eng d
010 _z 2013376794
020 _z9781844655496 (hardcover)
020 _z9781844655502 (paperback)
020 _z9781844655519
040 _aCaPaEBR
_cCaPaEBR
035 _a(OCoLC)851431311
050 1 4 _aGV1469.17.S63
_bY68 2013eb
100 1 _aYoung, Garry,
_d1966-
245 1 0 _aEthics in the virtual world
_h[electronic resource] :
_bthe morality and psychology of gaming /
_cGarry Young.
260 _aDurham :
_bAcumen,
_c2013.
300 _av, 183 p.
504 _aIncludes bibliographical references (p. 167-179) and index.
533 _aElectronic reproduction.
_bPalo Alto, Calif. :
_cebrary,
_d2013.
_nAvailable via World Wide Web.
_nAccess may be limited to ebrary affiliated libraries.
650 0 _aComputer games
_xMoral and ethical aspects.
650 0 _aEthics.
655 7 _aElectronic books.
_2local
710 2 _aebrary, Inc.
856 4 0 _uhttp://site.ebrary.com/lib/rucke/Doc?id=10723937
_zAn electronic book accessible through the World Wide Web; click to view
999 _c38457
_d38457