| 000 | 01220nam a2200313Ia 4500 | ||
|---|---|---|---|
| 001 | ebr10723937 | ||
| 003 | CaPaEBR | ||
| 006 | m o u | ||
| 007 | cr cn||||||||| | ||
| 008 | 130301s2013 enk sb 001 0 eng d | ||
| 010 | _z 2013376794 | ||
| 020 | _z9781844655496 (hardcover) | ||
| 020 | _z9781844655502 (paperback) | ||
| 020 | _z9781844655519 | ||
| 040 |
_aCaPaEBR _cCaPaEBR |
||
| 035 | _a(OCoLC)851431311 | ||
| 050 | 1 | 4 |
_aGV1469.17.S63 _bY68 2013eb |
| 100 | 1 |
_aYoung, Garry, _d1966- |
|
| 245 | 1 | 0 |
_aEthics in the virtual world _h[electronic resource] : _bthe morality and psychology of gaming / _cGarry Young. |
| 260 |
_aDurham : _bAcumen, _c2013. |
||
| 300 | _av, 183 p. | ||
| 504 | _aIncludes bibliographical references (p. 167-179) and index. | ||
| 533 |
_aElectronic reproduction. _bPalo Alto, Calif. : _cebrary, _d2013. _nAvailable via World Wide Web. _nAccess may be limited to ebrary affiliated libraries. |
||
| 650 | 0 |
_aComputer games _xMoral and ethical aspects. |
|
| 650 | 0 | _aEthics. | |
| 655 | 7 |
_aElectronic books. _2local |
|
| 710 | 2 | _aebrary, Inc. | |
| 856 | 4 | 0 |
_uhttp://site.ebrary.com/lib/rucke/Doc?id=10723937 _zAn electronic book accessible through the World Wide Web; click to view |
| 999 |
_c38457 _d38457 |
||