| 000 | 01239nam a2200313 a 4500 | ||
|---|---|---|---|
| 001 | ebr10721285 | ||
| 003 | CaPaEBR | ||
| 006 | m o u | ||
| 007 | cr cn||||||||| | ||
| 008 | 130625s2013 enkad s 001 0 eng d | ||
| 020 | _z9781849694209 | ||
| 020 | _z9781849694216 (e-book) | ||
| 040 |
_aCaPaEBR _cCaPaEBR |
||
| 035 | _a(OCoLC)851157755 | ||
| 050 | 1 | 4 |
_aT385 _b.F45 2013eb |
| 100 | 1 | _aFeinstein, Doron. | |
| 245 | 1 | 0 |
_aHLSL development cookbook _h[electronic resource] : _bimplement stunning 3D rendering techniques using the power of HLSL and DirectX 11 / _cDoron Feinstein. |
| 260 |
_aBirmingham : _bPackt Pub., _c2013. |
||
| 300 |
_aii, 211 p. : _bill. (some col.) |
||
| 500 | _aIncludes index. | ||
| 533 |
_aElectronic reproduction. _bPalo Alto, Calif. : _cebrary, _d2013. _nAvailable via World Wide Web. _nAccess may be limited to ebrary affiliated libraries. |
||
| 630 | 0 | 0 | _aDirectX. |
| 650 | 0 |
_aComputer games _xProgramming. |
|
| 650 | 0 | _aComputer graphics. | |
| 650 | 0 | _aThree-dimensional display systems. | |
| 655 | 7 |
_aElectronic books. _2local |
|
| 710 | 2 | _aebrary, Inc. | |
| 856 | 4 | 0 |
_uhttp://site.ebrary.com/lib/rucke/Doc?id=10721285 _zAn electronic book accessible through the World Wide Web; click to view |
| 999 |
_c39786 _d39786 |
||