| 000 | 01887nam a2200349 a 4500 | ||
|---|---|---|---|
| 001 | ebr10223881 | ||
| 003 | CaPaEBR | ||
| 006 | m u | ||
| 007 | cr cn||||||||| | ||
| 008 | 070803s2008 maua sb 001 0 eng | ||
| 010 | _z 2007032260 | ||
| 020 | _z9780262113151 (hardcover : alk. paper) | ||
| 040 |
_aCaPaEBR _cCaPaEBR |
||
| 035 | _a(OCoLC)228112230 | ||
| 050 | 1 | 4 |
_aLB1029.G3 _bK585 2008eb |
| 082 | 0 | 4 |
_a371.33/7 _222 |
| 100 | 1 | _aKlopfer, Eric. | |
| 245 | 1 | 0 |
_aAugmented learning _h[electronic resource] : _bresearch and design of mobile educational games / _cEric Klopfer. |
| 260 |
_aCambridge, Mass. : _bMIT Press, _cc2008. |
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| 300 |
_axvii, 251 p. : _bill. |
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| 504 | _aIncludes bibliographical references (p. [229]-237) and index. | ||
| 505 | 0 | _aEducation innovation through time -- Educational? games? -- The aftermath of Math blaster -- Great moments in mobile and handheld games -- What does an award winning video game look like? -- Participatory simulations : technology adapting to the classroom -- The importance of reality -- Location matters : the role of place -- Authentic outcomes -- Designing for collaboration : roles and game mechanics -- Learning to write without a stylus -- Anytime, anywhere : Palmagotchi. | |
| 533 |
_aElectronic reproduction. _bPalo Alto, Calif. : _cebrary, _d2013. _nAvailable via World Wide Web. _nAccess may be limited to ebrary affiliated libraries. |
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| 650 | 0 |
_aEducational games _xData processing. |
|
| 650 | 0 |
_aEducational games _xDesign and construction. |
|
| 650 | 0 |
_aSimulation games in education _xDesign and construction. |
|
| 650 | 0 | _aMobile computing. | |
| 650 | 0 |
_aPocket computers _xProgramming. |
|
| 655 | 7 |
_aElectronic books. _2local |
|
| 710 | 2 | _aebrary, Inc. | |
| 856 | 4 | 0 |
_uhttp://site.ebrary.com/lib/rucke/Doc?id=10223881 _zAn electronic book accessible through the World Wide Web; click to view |
| 999 |
_c40019 _d40019 |
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