000 01887nam a2200349 a 4500
001 ebr10223881
003 CaPaEBR
006 m u
007 cr cn|||||||||
008 070803s2008 maua sb 001 0 eng
010 _z 2007032260
020 _z9780262113151 (hardcover : alk. paper)
040 _aCaPaEBR
_cCaPaEBR
035 _a(OCoLC)228112230
050 1 4 _aLB1029.G3
_bK585 2008eb
082 0 4 _a371.33/7
_222
100 1 _aKlopfer, Eric.
245 1 0 _aAugmented learning
_h[electronic resource] :
_bresearch and design of mobile educational games /
_cEric Klopfer.
260 _aCambridge, Mass. :
_bMIT Press,
_cc2008.
300 _axvii, 251 p. :
_bill.
504 _aIncludes bibliographical references (p. [229]-237) and index.
505 0 _aEducation innovation through time -- Educational? games? -- The aftermath of Math blaster -- Great moments in mobile and handheld games -- What does an award winning video game look like? -- Participatory simulations : technology adapting to the classroom -- The importance of reality -- Location matters : the role of place -- Authentic outcomes -- Designing for collaboration : roles and game mechanics -- Learning to write without a stylus -- Anytime, anywhere : Palmagotchi.
533 _aElectronic reproduction.
_bPalo Alto, Calif. :
_cebrary,
_d2013.
_nAvailable via World Wide Web.
_nAccess may be limited to ebrary affiliated libraries.
650 0 _aEducational games
_xData processing.
650 0 _aEducational games
_xDesign and construction.
650 0 _aSimulation games in education
_xDesign and construction.
650 0 _aMobile computing.
650 0 _aPocket computers
_xProgramming.
655 7 _aElectronic books.
_2local
710 2 _aebrary, Inc.
856 4 0 _uhttp://site.ebrary.com/lib/rucke/Doc?id=10223881
_zAn electronic book accessible through the World Wide Web; click to view
999 _c40019
_d40019