| 000 | 01174nam a2200313Ia 4500 | ||
|---|---|---|---|
| 001 | ebr10068607 | ||
| 003 | CaPaEBR | ||
| 006 | m u | ||
| 007 | cr cn||||||||| | ||
| 008 | 031215s2003 enka s 001 0 eng d | ||
| 010 | _z 2001097576 | ||
| 015 | _aGBA2-W6624 | ||
| 020 | _z1931841330 (pbk.) | ||
| 040 |
_aCaPaEBR _cCaPaEBR |
||
| 035 | _a(OCoLC)228113311 | ||
| 050 | 1 | 4 |
_aT385 _b.F73 2003eb |
| 082 | 0 | 4 |
_a794.8166 _221 |
| 100 | 1 | _aFranson, David. | |
| 245 | 1 | 0 |
_a2D artwork and 3D modeling for game artists _h[electronic resource] / _cDavid Franson. |
| 260 |
_aCincinnati, Ohio ; _a[Great Britain] : _bPremier, _cc2003. |
||
| 300 |
_axxvi, 693 p. : _bill. |
||
| 500 | _aIncludes index. | ||
| 533 |
_aElectronic reproduction. _bPalo Alto, Calif. : _cebrary, _d2009. _nAvailable via World Wide Web. _nAccess may be limited to ebrary affiliated libraries. |
||
| 650 | 0 |
_aComputer games _xProgramming. |
|
| 650 | 0 |
_aComputer graphics _xComputer programs. |
|
| 655 | 7 |
_aElectronic books. _2local |
|
| 710 | 2 | _aebrary, Inc. | |
| 856 | 4 | 0 |
_uhttp://site.ebrary.com/lib/rucke/Doc?id=10068607 _zAn electronic book accessible through the World Wide Web; click to view |
| 999 |
_c41745 _d41745 |
||