| 000 | 01250nam a2200325Ia 4500 | ||
|---|---|---|---|
| 001 | ebr10354174 | ||
| 003 | CaPaEBR | ||
| 006 | m u | ||
| 007 | cr cn||||||||| | ||
| 008 | 080613s2009 maua sb 001 0 eng d | ||
| 010 | _z 2008931080 | ||
| 020 | _z1584505702 | ||
| 020 | _z9781584505709 | ||
| 040 |
_aCaPaEBR _cCaPaEBR |
||
| 035 | _a(OCoLC)558446129 | ||
| 050 | 1 | 4 |
_aTR897.7 _b.G72 2009eb |
| 100 | 1 | _aGranberg, Carl. | |
| 245 | 1 | 0 |
_aCharacter animation with Direct3D _h[electronic resource] / _cCarl Granberg. |
| 260 |
_aBoston, Mass. : _bCharles River Media : _bCourse Technology/Cengage Learning, _cc2009. |
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| 300 |
_axiv, 429 p. : _bill. |
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| 504 | _aIncludes bibliographical references and index. | ||
| 533 |
_aElectronic reproduction. _bPalo Alto, Calif. : _cebrary, _d2010. _nAvailable via World Wide Web. _nAccess may be limited to ebrary affiliated libraries. |
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| 630 | 0 | 0 | _aDirect3D. |
| 650 | 0 | _aComputer animation. | |
| 650 | 0 |
_aHuman figure in art _xComputer programs. |
|
| 650 | 0 | _aVideo game characters. | |
| 655 | 7 |
_aElectronic books. _2local |
|
| 710 | 2 | _aebrary, Inc. | |
| 856 | 4 | 0 |
_uhttp://site.ebrary.com/lib/rucke/Doc?id=10354174 _zAn electronic book accessible through the World Wide Web; click to view |
| 999 |
_c44646 _d44646 |
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