000 01290nam a2200325Ia 4500
001 ebr10064354
003 CaPaEBR
006 m u
007 cr cn|||||||||
008 031201s2003 maua s 001 0 eng d
020 _z1592000290
040 _aCaPaEBR
_cCaPaEBR
035 _a(OCoLC)63110567
050 1 4 _aQA76.76.C672
_bM33 2003eb
082 0 4 _a794.8/1526
_221
100 1 _aMcCuskey, Mason.
245 1 0 _aBeginning game audio programming
_h[electronic resource] /
_cMason McCuskey.
246 3 0 _aGame audio programming
260 _aBoston, Mass. :
_bPremier Press, a division of Course Technology,
_c2003.
300 _axxviii, 352 p. :
_bill.
490 1 _aPremier Press game development series
500 _aIncludes index.
533 _aElectronic reproduction.
_bPalo Alto, Calif. :
_cebrary,
_d2009.
_nAvailable via World Wide Web.
_nAccess may be limited to ebrary affiliated libraries.
650 0 _aComputer games
_xProgramming
_vHandbooks, manuals, etc.
650 0 _aComputer sound processing.
655 7 _aElectronic books.
_2local
710 2 _aebrary, Inc.
830 0 _aPremier Press game development series.
856 4 0 _uhttp://site.ebrary.com/lib/rucke/Doc?id=10064354
_zAn electronic book accessible through the World Wide Web; click to view
999 _c48029
_d48029