| 000 | 01764nam a2200433 i 4500 | ||
|---|---|---|---|
| 001 | ebr10884372 | ||
| 003 | CaPaEBR | ||
| 006 | m o d | ||
| 007 | cr cn||||||||| | ||
| 008 | 140628t20152015maua o 001 0 eng d | ||
| 020 | _z9781305110540 | ||
| 020 | _a9781305110564 (e-book) | ||
| 040 |
_aCaPaEBR _beng _erda _epn _cCaPaEBR |
||
| 035 | _a(OCoLC)881748658 | ||
| 050 | 1 | 4 |
_aQA76.76.C672 _b.M463 2015eb |
| 082 | 0 | 4 |
_a794.81526 _223 |
| 100 | 1 |
_aMenard, Michelle, _eauthor. |
|
| 245 | 1 | 0 |
_aGame development with Unity / _cMichelle Menard, Bryan Wagstaff ; edited by Emi Smith. |
| 250 | _aSecond edition. | ||
| 264 | 1 |
_aBoston, Massachusetts : _bCengage Learning PTR, _c2015. |
|
| 264 | 4 | _c�2015 | |
| 300 |
_a1 online resource (465 pages) : _billustrations |
||
| 336 |
_atext _2rdacontent |
||
| 337 |
_acomputer _2rdamedia |
||
| 338 |
_aonline resource _2rdacarrier |
||
| 500 | _aIncludes index. | ||
| 588 | _aDescription based on print version record. | ||
| 590 | _aElectronic reproduction. Palo Alto, Calif. : ebrary, 2014. Available via World Wide Web. Access may be limited to ebrary affiliated libraries. | ||
| 630 | 0 | 0 | _aUnity (Electronic resource) |
| 650 | 0 |
_aComputer games _xDesign. |
|
| 650 | 0 |
_aComputer games _xProgramming. |
|
| 650 | 0 |
_aVideo games _xDesign. |
|
| 655 | 0 | _aElectronic books. | |
| 700 | 1 |
_aWagstaff, Bryan, _eauthor. |
|
| 700 | 1 |
_aSmith, Emi, _eeditor. |
|
| 776 | 0 | 8 |
_iPrint version: _aMenard, Michelle. _tGame development with Unity. _bSecond edition. _dBoston, Massachusetts : Cengage Learning PTR, c2015 _hxx, 444 pages _z9781305110540 _w2014939188 |
| 797 | 2 | _aebrary. | |
| 856 | 4 | 0 |
_uhttp://site.ebrary.com/lib/rucke/Doc?id=10884372 _zAn electronic book accessible through the World Wide Web; click to view |
| 999 |
_c48431 _d48431 |
||