| 000 | 01280nam a2200349Ia 4500 | ||
|---|---|---|---|
| 001 | ebr10082062 | ||
| 003 | CaPaEBR | ||
| 006 | m u | ||
| 007 | cr cn||||||||| | ||
| 008 | 040526s2005 maua s 001 0 eng d | ||
| 010 | _z 2004108016 | ||
| 020 | _z1592004954 | ||
| 040 |
_aCaPaEBR _cCaPaEBR |
||
| 035 | _a(OCoLC)61389050 | ||
| 050 | 1 | 4 |
_aQA76.76.C672 _bP375 2005eb |
| 082 | 0 | 4 |
_a794.8/1536 _222 |
| 100 | 1 | _aPardew, Les. | |
| 245 | 1 | 0 |
_aBeginning illustration and storyboarding for games _h[electronic resource] / _cLes Pardew. |
| 246 | 3 | 0 | _aIllustration and storyboarding for games |
| 260 |
_aBoston, Mass. : _bThomson Course Technology, _cc2005. |
||
| 300 |
_axv, 276 p. : _bill. |
||
| 500 | _aIncludes index. | ||
| 533 |
_aElectronic reproduction. _bPalo Alto, Calif. : _cebrary, _d2009. _nAvailable via World Wide Web. _nAccess may be limited to ebrary affiliated libraries. |
||
| 650 | 0 | _aComputer animation. | |
| 650 | 0 | _aComputer art. | |
| 650 | 0 |
_aComputer games _xDesign. |
|
| 650 | 0 | _aComputer graphics. | |
| 650 | 0 |
_aVideo games _xDesign. |
|
| 655 | 7 |
_aElectronic books. _2local |
|
| 710 | 2 | _aebrary, Inc. | |
| 856 | 4 | 0 |
_uhttp://site.ebrary.com/lib/rucke/Doc?id=10082062 _zAn electronic book accessible through the World Wide Web; click to view |
| 999 |
_c55219 _d55219 |
||