000 01261nam a2200325Ia 4500
001 ebr10082068
003 CaPaEBR
006 m u
007 cr cn|||||||||
008 050606s2005 maua sb 001 0 eng d
020 _z1592003737
040 _aCaPaEBR
_cCaPaEBR
035 _a(OCoLC)559839522
050 1 4 _aQA76.76.C672
_bS36 2005eb
082 0 4 _a794.8/1536
_222
100 1 _aSchultz, Charles P.
245 1 0 _aGame testing all in one
_h[electronic resource] /
_cCharles P. Schultz, Robert Bryant, Tim Langdell.
260 _aBoston, Mass. :
_bThomson/Course Technology,
_cc2005.
300 _axxiv, 487 p. :
_bill.
504 _aIncludes bibliographical references and index.
533 _aElectronic reproduction.
_bPalo Alto, Calif. :
_cebrary,
_d2009.
_nAvailable via World Wide Web.
_nAccess may be limited to ebrary affiliated libraries.
650 0 _aComputer games
_xDesign.
650 0 _aComputer games
_xProgramming.
650 0 _aVideo games
_xDesign.
655 7 _aElectronic books.
_2local
700 1 _aBryant, Robert.
_4aut
700 1 _aLangdell, Tim.
_4aut
710 2 _aebrary, Inc.
856 4 0 _uhttp://site.ebrary.com/lib/rucke/Doc?id=10082068
_zAn electronic book accessible through the World Wide Web; click to view
999 _c55225
_d55225