000 01128nam a2200301Ia 4500
001 ebr10277553
003 CaPaEBR
006 m u
007 cr cn|||||||||
008 080520s2008 mau s 000 0 eng d
010 _z 2008929216
020 _z1598635727
020 _z9781598635720
040 _aCaPaEBR
_cCaPaEBR
035 _a(OCoLC)463189873
050 1 4 _aHD9993.E452
_bS67 2008eb
100 1 _aSpaulding, Seth.
245 1 0 _aTeam leadership in the game industry
_h[electronic resource] /
_cSeth Spaulding.
260 _aBoston, MA :
_bCourse Technology, PTR/CRM,
_c2008.
300 _axii, 274 p.
533 _aElectronic reproduction.
_bPalo Alto, Calif. :
_cebrary,
_d2009.
_nAvailable via World Wide Web.
_nAccess may be limited to ebrary affiliated libraries.
650 0 _aElectronic games industry
_xManagement.
650 0 _aTeams in the workplace
_xManagement.
650 0 _aLeadership.
655 7 _aElectronic books.
_2local
710 2 _aebrary, Inc.
856 4 0 _uhttp://site.ebrary.com/lib/rucke/Doc?id=10277553
_zAn electronic book accessible through the World Wide Web; click to view
999 _c5535
_d5535