| 000 | 01465nam a2200337 a 4500 | ||
|---|---|---|---|
| 001 | ebr10314660 | ||
| 003 | CaPaEBR | ||
| 006 | m u | ||
| 007 | cr cn||||||||| | ||
| 008 | 091005s2009 ne a sb 001 0 eng d | ||
| 020 | _z9789089640802 | ||
| 020 | _z9789048507962 (e-ISBN) | ||
| 040 |
_aCaPaEBR _cCaPaEBR |
||
| 035 | _a(OCoLC)432993967 | ||
| 050 | 1 | 4 |
_aGV1469.17.S63 _bL38 2009eb |
| 100 | 1 | _aLauwaert, Maaike. | |
| 245 | 1 | 4 |
_aThe place of play _h[electronic resource] : _btoys and digital culture / _cMaaike Lauwaert. |
| 260 |
_aAmsterdam : _bAmsterdam University Press, _c2009. |
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| 300 |
_a159 p. : _bill. |
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| 490 | 1 | _aMediaMatters | |
| 504 | _aIncludes bibliographical references (p. 139-151) and index. | ||
| 505 | 0 | _apt. 1. New children, different toys -- pt. 2. From solitary to networked geographies of play -- pt. 3. Commercial geographies of play -- pt. 4. Serious geographies of play. | |
| 533 |
_aElectronic reproduction. _bPalo Alto, Calif. : _cebrary, _d2013. _nAvailable via World Wide Web. _nAccess may be limited to ebrary affiliated libraries. |
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| 650 | 0 |
_aComputer games _xSocial aspects. |
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| 650 | 0 |
_aComputer games _xSocial aspects _vCase studies. |
|
| 650 | 0 | _aGames and technology. | |
| 655 | 7 |
_aElectronic books. _2local |
|
| 710 | 2 | _aebrary, Inc. | |
| 830 | 0 | _aMediaMatters. | |
| 856 | 4 | 0 |
_uhttp://site.ebrary.com/lib/rucke/Doc?id=10314660 _zAn electronic book accessible through the World Wide Web; click to view |
| 999 |
_c57872 _d57872 |
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