| 000 | 01164nam a2200313Ia 4500 | ||
|---|---|---|---|
| 001 | ebr10054318 | ||
| 003 | CaPaEBR | ||
| 006 | m u | ||
| 007 | cr cn||||||||| | ||
| 008 | 030127s2004 maua s 001 0 eng d | ||
| 020 | _z1592000770 | ||
| 040 |
_aCaPaEBR _cCaPaEBR |
||
| 035 | _a(OCoLC)70738185 | ||
| 050 | 1 | 4 |
_aQA76.76.C672 _bG88 2004eb |
| 082 | 0 | 4 |
_a794.8/15262 _222 |
| 100 | 1 | _aGutschmidt, Tom. | |
| 245 | 1 | 0 |
_aGame programming with Python, Lua, and Ruby _h[electronic resource] / _cTom Gutschmidt. |
| 260 |
_aBoston : _bPremier Press, _c2004. |
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| 300 |
_axxvi, 446 p. : _bill. |
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| 490 | 1 | _aGame development | |
| 500 | _aIncludes index. | ||
| 533 |
_aElectronic reproduction. _bPalo Alto, Calif. : _cebrary, _d2009. _nAvailable via World Wide Web. _nAccess may be limited to ebrary affiliated libraries. |
||
| 650 | 0 |
_aComputer games _xDesign. |
|
| 650 | 0 |
_aComputer games _xProgramming. |
|
| 655 | 7 |
_aElectronic books. _2local |
|
| 710 | 2 | _aebrary, Inc. | |
| 830 | 0 | _aPrima Tech's game development. | |
| 856 | 4 | 0 |
_uhttp://site.ebrary.com/lib/rucke/Doc?id=10054318 _zAn electronic book accessible through the World Wide Web; click to view |
| 999 |
_c65309 _d65309 |
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