000 01104nam a2200289Ia 4500
001 ebr10053207
003 CaPaEBR
006 m u
007 cr cn|||||||||
008 991005s2001 cau s 001 0 eng d
020 _z1592003230
040 _aCaPaEBR
_cCaPaEBR
035 _a(OCoLC)70747886
050 1 4 _aQA76.76.C672
_bH37 2001eb
082 0 4 _a794.8/154469
_221
100 1 _aHarbour, Jonathon S.
245 1 0 _aMicrosoft pocket PC game programming
_h[electronic resource] :
_busing the Windows CE game API /
_cJonathon S. Harbour.
260 _aRoseville, CA :
_bPrima,
_cc2001.
300 _axl, 768 p.
500 _aIncludes index.
533 _aElectronic reproduction.
_bPalo Alto, Calif. :
_cebrary,
_d2009.
_nAvailable via World Wide Web.
_nAccess may be limited to ebrary affiliated libraries.
650 0 _aComputer games
_xProgramming.
650 0 _aPocket computers.
655 7 _aElectronic books.
_2local
710 2 _aebrary, Inc.
856 4 0 _uhttp://site.ebrary.com/lib/rucke/Doc?id=10053207
_zAn electronic book accessible through the World Wide Web; click to view
999 _c66075
_d66075