000 01115nam a2200289Ia 4500
001 ebr10052605
003 CaPaEBR
006 m u
007 cr cn|||||||||
008 000815s2002 enk s 000 0 eng d
020 _z0861766784
040 _aCaPaEBR
_cCaPaEBR
035 _a(OCoLC)133159709
050 1 4 _aGV1469.17.S63
_bI67 2002eb
245 0 4 _aThe impact of computer games
_h[electronic resource] /
_cguest editors, Alfred Loo and Charlie Choi.
260 _aBradford, England :
_bEmerald Group Publishing,
_cc2002.
300 _a99 p.
490 0 _aThe electronic library ;
_vv.20, no. 2
533 _aElectronic reproduction.
_bPalo Alto, Calif. :
_cebrary,
_d2009.
_nAvailable via World Wide Web.
_nAccess may be limited to ebrary affiliated libraries.
650 0 _aComputer games.
650 0 _aTechnology
_xSocial aspects.
655 7 _aElectronic books.
_2local
700 1 _aChoi, Charlie.
700 1 _aLoo, Alfred.
710 2 _aebrary, Inc.
856 4 0 _uhttp://site.ebrary.com/lib/rucke/Doc?id=10052605
_zAn electronic book accessible through the World Wide Web; click to view
999 _c67201
_d67201