000 02158nam a2200433 a 4500
001 ebr10271542
003 CaPaEBR
006 m u
007 cr cn|||||||||
008 060522s2007 enka sb 001 0 eng
010 _z 2006016746
015 _aGBA706154
_2bnb
016 7 _z013650277
_2Uk
020 _z0195309839 (cloth)
020 _z9780195309836 (cloth)
040 _aCaPaEBR
_cCaPaEBR
035 _a(OCoLC)132682502
050 1 4 _aHQ784.V53
_bA53 2007eb
082 0 4 _a302.23/1
_222
100 1 _aAnderson, Craig Alan,
_d1952-
245 1 0 _aViolent video game effects on children and adolescents
_h[electronic resource] :
_btheory, research, and public policy /
_cCraig A. Anderson, Douglas A. Gentile, Katherine E. Buckley.
260 _aOxford ;
_aNew York :
_bOxford University Press,
_c2007.
300 _aviii, 190 p. :
_bill.
504 _aIncludes bibliographical references (p. 173-186) and index.
505 0 _aViolent video games : background and content -- Effects of exposure to violent entertainment media -- The general aggression model -- Experimental study of violent video games with elementary school and college students -- Correlational study with high school students -- Longitudinal study with elementary school students -- Risk factor illustrations -- New findings and their implications -- Interpretations and public policy -- Reducing violent video game effects.
533 _aElectronic reproduction.
_bPalo Alto, Calif. :
_cebrary,
_d2013.
_nAvailable via World Wide Web.
_nAccess may be limited to ebrary affiliated libraries.
650 0 _aVideo games and children.
650 0 _aVideo games and teenagers.
650 0 _aViolence in mass media.
650 0 _aChildren and violence.
650 0 _aYouth and violence.
650 0 _aAggressiveness in children.
650 0 _aAggressiveness in adolescence.
655 7 _aElectronic books.
_2local
700 1 _aGentile, Douglas A.,
_d1964-
700 1 _aBuckley, Katherine E.
710 2 _aebrary, Inc.
856 4 0 _uhttp://site.ebrary.com/lib/rucke/Doc?id=10271542
_zAn electronic book accessible through the World Wide Web; click to view
999 _c7406
_d7406