| 000 | 02721nam a2200385 a 4500 | ||
|---|---|---|---|
| 001 | ebr10389623 | ||
| 003 | CaPaEBR | ||
| 006 | m u | ||
| 007 | cr cn||||||||| | ||
| 008 | 100323s2010 inua s 001 0 eng | ||
| 010 | _z 2010012328 | ||
| 020 | _z9780470543139 (pbk.) | ||
| 020 | _z0470543132 (pbk.) | ||
| 020 | _z9780470875834 (e-book) | ||
| 040 |
_aCaPaEBR _cCaPaEBR |
||
| 035 | _a(OCoLC)649906307 | ||
| 050 | 1 | 4 |
_aTR897.7 _b.M83 2010eb |
| 082 | 0 | 4 |
_a006.6/96 _222 |
| 100 | 1 |
_aMullen, Tony, _d1971- |
|
| 245 | 1 | 0 |
_aBlender studio projects _h[electronic resource] : _bdigital movie-making / _cTony Mullen, Claudio Andaur. |
| 250 | _a1st ed. | ||
| 260 |
_aIndianapolis, Ind. : _bWiley Pub., _cc2010. |
||
| 300 |
_axvii, 253 p. : _bill. |
||
| 500 | _aIncludes index. | ||
| 520 |
_a"Learn how to get professional results from Blender. Start from scratch-the way it happens in the studio-and create fully rendered objects with Blender open-source 3D animation software and this real-world, roll-up-your-sleeves guide. No time is wasted-this book plunges straight into step-by-step instruction designed to help you build skills and create solid assets for film, video, and games. Blender is gaining clout in professional settings, and you can get a running start with this series of hands-on tutorials that encompasses multiple disciplines. The book includes a DVD with starter, intermediate, and final files, as well as movie files to help you every step of the way. Helps you harness Blender, the free, open-source alternative to commercial CG packages such as Maya and 3ds Max. Presents projects that start from scratch and encompass multiple disciplines, thoroughly teaching you the Blender software. Shows you how to use Blender attributes and tools for professional results. Allows you to emerge with finished, renderable objects and assets for use in film, video, or games. Includes a DVD with starter, intermediate, and final files, plus movie files for reference. This unparalleled book contains everything you need to know to take your Blender skills to a new level"-- _cProvided by publisher. |
||
| 533 |
_aElectronic reproduction. _bPalo Alto, Calif. : _cebrary, _d2010. _nAvailable via World Wide Web. _nAccess may be limited to ebrary affiliated libraries. |
||
| 630 | 0 | 0 | _aBlender (Computer file) |
| 650 | 0 | _aComputer animation. | |
| 650 | 0 |
_aMotion pictures _xEditing _xData processing. |
|
| 650 | 0 | _aThree-dimensional display systems. | |
| 655 | 7 |
_aElectronic books. _2local |
|
| 700 | 1 |
_aAndaur, Claudio, _d1970- |
|
| 710 | 2 | _aebrary, Inc. | |
| 856 | 4 | 0 |
_uhttp://site.ebrary.com/lib/rucke/Doc?id=10389623 _zAn electronic book accessible through the World Wide Web; click to view |
| 999 |
_c91114 _d91114 |
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